My first corp deck (things got worse)

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Arkonnen7
Posts: 21
Joined: Tue Dec 01, 2015 8:34 pm
Location: Milan (Italy) - Exeter (UK)

My first corp deck (things got worse)

Postby Arkonnen7 » Mon Dec 07, 2015 11:12 am

My first corp deck

Argus Security: Protection Guaranteed (Order and Chaos)

Agenda (12)
2x Glenn Station (Order and Chaos)
1x High-Risk Investment (Order and Chaos)
3x Hostile Takeover (Core Set)
2x Posted Bounty (Core Set)
1x Private Security Force (Core Set)
3x Project Atlas (What Lies Ahead)

Asset (9)
1x Cerebral Overwriter (Creation and Control) ••
1x PAD Campaign (Core Set)
2x Plan B (Honor and Profit)
2x Project Junebug (Core Set) ••
1x Ronin (Future Proof) ••••
2x Space Camp (Order and Chaos)

Operation (8)
3x Hedge Fund (Core Set)
2x Mushin No Shin (Honor and Profit) ••••
3x Scorched Earth (Core Set)

Barrier (5)
3x Eli 1.0 (Future Proof) •••
2x Hadrian's Wall (Core Set)

Code Gate (5)
2x Datapike (Creation and Control)
3x Enigma (Core Set)

Sentry (6)
1x Archer (Core Set)
3x Caduceus (What Lies Ahead)
2x Shadow (Core Set)

15 influence spent (max 15)
20 agenda points (between 20 and 21)
45 cards (min 45)
Cards up to Order and Chaos


I had my first game last friday night in Exeter game shop (Clifton road games). I created the deck based on cards i have (1x core, creation and control, honor and profit, order and chaos, what lies ahead, future proof and true colors) except 1 proxy of scorched earth.

The idea was surprising my opponents with cards they didn't expected (i'm a noob so i tought it was my only chance), also i didn't got rules right and i tought all assests needed advancements (that is why i didn't played many of cost >0).
I picked ices that where taking money from the runner or giving money to me.
Did the plan worked out? No of course i lost all the games but it was fun looking players encountering cards such as space camp.

Before buying new Netrunner packs i think i'll try at least another game with this changes:
-1 Cerebral Overwriter (Creation and Control) ••
-2 Hadrian's Wall (Core Set)
-2 Space Camp (Order and Chaos)
+2 PAD Campaign (Core Set)
+2 Jackson Howard (guess i have to buy at least that pack)
+1 Wall of Static

Will this work?
Please if you have any suggestions or comments let me know
Tnx
{Apologies for english grammar}
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Rotage
Posts: 185
Joined: Mon Mar 02, 2015 12:48 pm
Location: Aldershot

Re: My first corp deck (things got worse)

Postby Rotage » Mon Dec 07, 2015 12:13 pm

Overall not a bad deck, some surprise includes which is nice to throw players off

The first thing that jumped out was that you are running 3 x scorched earth but aside from Posted Bounty no reliable way to tag you. As you are playing Weyland people will not go Tag-Me (i.e play account siphon and not clear tags) unless they have protection from scorch, I would consider either adding sea source/snare or removing scorched earth

Second thing is ronin, as you are only playing 1 it will be tough to the kill the runner as if they would probably try to keep their hand size above 3 and as you are dropping the overwriter their max hand size will stay at 5, even if they hit the junebug and survive that leaves them 3 clicks to draw cards

Third thing is money you ideally want more money cards although I see you have added pad campaign and with the card pool you have there are not many other money cards, maybe add a melange?, snare could also be a nice include as it may discourage them from running unadvanced remotes if they see it early
Aldershot - Where the streets are paved with scorch

Swiftie - You will got to the special hell for taking Dyper to a 4 person event
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Arkonnen7
Posts: 21
Joined: Tue Dec 01, 2015 8:34 pm
Location: Milan (Italy) - Exeter (UK)

Re: My first corp deck (things got worse)

Postby Arkonnen7 » Mon Dec 07, 2015 2:46 pm

Thank you for feedback

(i added a ronin to get a finisher on top of scorched earth, but yeah.. better dropping that if 1x)

i tried to do another list including data and destiny (probably my next acquisition)

As suggested i included 2 snare, but then i had to remove some influence, so i got rid of Eli, put back Ice wall instead, and 1 assassin for surprise value, than dropped scorched earth to 2, and added 2 launch campaign

Still not sure, i'm thinking of dropping the 2x Plan B for PAD or Launch Campaign

Argus Security: Protection Guaranteed (Order and Chaos)

Agenda (12)
2x Glenn Station (Order and Chaos)
1x High-Risk Investment (Order and Chaos)
3x Hostile Takeover (Core Set)
2x Posted Bounty (Core Set)
1x Private Security Force (Core Set)
3x Project Atlas (What Lies Ahead)

Asset (12)
2x Jackson Howard (Opening Moves) ••
2x Launch Campaign (Data and Destiny)
2x PAD Campaign (Core Set)
2x Plan B (Honor and Profit)
2x Project Junebug (Core Set) ••
2x Snare! (Core Set) ••••

Operation (8)
3x Hedge Fund (Core Set)
2x Mushin No Shin (Honor and Profit) ••••
2x Scorched Earth (Core Set)
1x SEA Source (Core Set) ••

Barrier (4)
1x Eli 1.0 (Future Proof)
2x Ice Wall (Core Set)
1x Wall of Static (Core Set)

Code Gate (5)
2x Datapike (Creation and Control)
3x Enigma (Core Set)

Sentry (5)
1x Archer (Core Set)
1x Assassin (Data and Destiny)
3x Caduceus (What Lies Ahead)
15 influence spent (max 15)
20 agenda points (between 20 and 21)
46 cards (min 45)
Cards up to Data and Destiny
{Apologies for english grammar}
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Rotage
Posts: 185
Joined: Mon Mar 02, 2015 12:48 pm
Location: Aldershot

Re: My first corp deck (things got worse)

Postby Rotage » Mon Dec 07, 2015 3:43 pm

I didnt spot it first time but I noticed you have 46 cards in the deck. Normally you try to run 49 cards in a corp deck this way you reduce the agenda density of the deck. For runner decks you should always try to run at 45 cards.

With that in mind Id be tempted to add some more econ/ice. Not sure what options you have with the packs you have but I'll take a look and think of some suggestions
Aldershot - Where the streets are paved with scorch

Swiftie - You will got to the special hell for taking Dyper to a 4 person event
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Arkonnen7
Posts: 21
Joined: Tue Dec 01, 2015 8:34 pm
Location: Milan (Italy) - Exeter (UK)

Re: My first corp deck (things got worse)

Postby Arkonnen7 » Mon Dec 07, 2015 10:20 pm

That is a very simple but useful piece of advice! I didnt tought about that, but it should be basic
Thank you!
{Apologies for english grammar}
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king_mob
Posts: 1004
Joined: Wed Dec 24, 2014 2:14 pm
Location: Bristol

Re: My first corp deck (things got worse)

Postby king_mob » Tue Dec 08, 2015 9:21 am

I like it, a lot. Mushin no shin in argus is very clever. If you have the card, back channels will help you trash any traps that you have mushin'd out and the runner hasnt taken the bait, and get a ton of cash (for making sea source stick). I think Eli isnt doing a lot here, that could be swapped for another ice wall comfortably and then you can run 3x jacksons. You should play 3x jacksons.
Memstrips deserves a chance. Memstrips.
User avatar
Arkonnen7
Posts: 21
Joined: Tue Dec 01, 2015 8:34 pm
Location: Milan (Italy) - Exeter (UK)

Re: My first corp deck (things got worse)

Postby Arkonnen7 » Tue Dec 08, 2015 10:08 am

Dropped the Eli for jackson and unfortunatley i don't have Back channels but i can try next couple games with it and eventually buy old hollywood pack, tnx for suggestion!
{Apologies for english grammar}

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