Chameleons wrote the documentation

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cwoac
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Chameleons wrote the documentation

Postby cwoac » Thu Dec 10, 2015 5:38 pm

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cwoac
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Re: Chameleons wrote the documentation

Postby cwoac » Thu Dec 10, 2015 5:50 pm

I should probably say - the problem I think is draw (hence eyeing up proco/quality time). I'd put quality+diesel in (or earthrise), but what to cut?
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MasterAir
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Re: Chameleons wrote the documentation

Postby MasterAir » Fri Dec 11, 2015 7:57 pm

I'm surprised by interfaces being preferred to events. It seems quite a lot of work to run every turn, so bigger digs less frequently seems natural.
Oh that, don't worry about that, it's my negotiating tank.
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cwoac
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Re: Chameleons wrote the documentation

Postby cwoac » Sat Dec 12, 2015 1:11 pm

Depending on the game state, running either every or every other turn is quite achievable, especially vs NEH. The other bonus of the interfaces is that they can soak workshop tokens while I set up keeping a chameleon on 1 token, plus they trigger hayley's ability, so you can be sneaky and get let through for a single access, workshop out a clone chip and install an interface from hand. It's a little thing, but still.

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